This together is ensuring the safety of all Clanmates, that no one goes hungry and that knowledge is spread amongst the Clan.
The Chorus are who call the shots if the Chief or Ri are not present, the Clans’ voice is important however if voices are causing harm - order must be laid down by the voice of either the Chief or Ri.
Life is where Eirmuir begun, so respecting the balance of the ocean is greatly important to the pack, consequences will be brought upon wolves disrespecting the water and the life it gives.
If one causes danger to seek out the pack, then it is on that Clanmember to alert others to the danger they have permitted and attempt at peacemaking.
Serenity within the pack should be paramount, those purposely causing harm to the Clans’ peace are watched and a record is kept of misfortune for each individual Clanmember
One acting as though the gods or deities have blessed them with unseen knowledge when in fact it is false, is disapproved by all and punishable.
The act of eating the flesh of another Vallyfolk is strictly not permitted, if one of their own does such an act they are to be exiled without trial. Considered that of a bad omen.
This also extends to that of the lives of prey. Hunting for sport is forbidden in Eirmuir, killing for the sake of blood is frowned upon greatly and members found killing prey aimlessly will be punished greatly.
Being that Eirmuir is isolated from the other factions, they hold their privacy as a great importance. Though open to Dispersed Valleyfolk seeking refugee, being derelict of ones duty to keep the Clans' records safe is strictly forbidden. Members feeding information to outsiders will be punished accordingly.
Eirmuir holds trials for death, and only so when it has been undoubtably proven that swift death is the answer for ones crimes. Clan members are not allowed to take this course of action into their own paws.
The Clan is protected by runes bordering their territory, it is strictly forbidden to leave unannounced or without consent outside of the land. For the clan cannot come to aid those who ignore clan law.
The upholding of Clan laws is direly important, those who go against them actively will be punished.
It is strictly forbidden from living outside of the Heart, the only time this is bypassed in in extreme punishments. Being that the coast is dangerous, as well as the whispering fog luring Valleyfolk to their deaths - it is not allowed.
Warning (Verbal/Physical) > Penance > Demotion/Suspension of Rank > Imprisonment/Trial > Exile
Note: Not every crime will follow this order (it's mostly just a guide!)
breaking some laws may land you in more/less hot water than anticipated, and as always please submit a ticket before running with law-breaking plots!